AI Insights · Timothy · July 2024
Top 5 City Building Games on Android in France: Q2 2024
Explore the performance of the top 5 city building games on the Android platform in France during Q2 2024, with insights on downloads, revenue, and active users.
In the second quarter of 2024, the top city building games on the Android platform in France exhibited notable trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides a comprehensive overview of the performance of these popular apps.
States Builder: Trade Empire
Throughout Q2 2024, States Builder: Trade Empire saw fluctuating revenue, peaking at approximately $350 in the week of June 10. Downloads varied, with a high of 6.7K in the week of April 22 and a low of 3.3K in mid-May. Weekly active users displayed a downward trend, starting at 16.3K and ending the quarter at 13.2K.
Isekai:Slow Life
Isekai:Slow Life generated significant revenue, reaching around $38.5K in the first week of April and gradually declining to $21.6K by the end of June. Downloads for the app were more volatile, with a peak of 4.1K in mid-April and a low of 1.5K in the last week of June. Weekly active users remained relatively stable, fluctuating between 25K and 32K.
SimCity BuildIt
SimCity BuildIt experienced a steady revenue stream, with notable peaks of $13.2K in late May and $12.6K in late April. Downloads showed a varied trend, peaking at 4.1K in late April and dipping to 1.7K in mid-June. The app's weekly active users started at 56K and ended at 46K, indicating a gradual decline over the quarter.
Transport Tycoon Empire: City
For Transport Tycoon Empire: City, revenue peaked at $1.5K in early May, with a low of $720 in the final week of June. Downloads fluctuated, reaching a high of 3.1K in late May and a low of 1.7K in mid-May. Weekly active users remained relatively stable, hovering around 7K throughout the quarter.
Megapolis: City Building Sim
Megapolis: City Building Sim showed an interesting trend in revenue, peaking at $1.1K in early May. Downloads saw a significant increase in June, with a peak of 6.7K in mid-June. Weekly active users also saw a notable rise, starting at 3.5K in early April and peaking at 7.8K in mid-June.
For more detailed insights and data, visit Sensor Tower.